I did one commercial game, Ace of Rope in 2020, in which you are a Far West criminal controlling your gallows' rope.

I also made Uproar in Bug Parliament in 2023, an Ace Attorney-style game with insects and Ant/Grasshopper bipartism.

My current project is Super Note Adventure which was on-and-off from since I first started making games and rebuilt from scratch probably too many times. In most iterations, this is a 2D platformer in which you use music and notes to fight electricity-themed enemies.

I mainly use Godot (mostly Godot 3 out of habit), but lately I'm exploring smaller engines like Löve2D, Raylib or high_impact. I like making cute pixel-art, small and efficient games that run on my Intel Haswell GPU, and giving up my projects to the demons of premature optimization before completely running out of motivation.
Happy to be here! :p
My website with all the links: https://cagibidev.codeberg.page